Once the user goes to a screen, all WAV audio files are preloaded. QuickTime
movies are opened but only read into RAM if you have chose "Preload" from the
Media Properties dialog. The same goes for PICT files. If you specify many
items to preload, it can take longer to go to the screen and your RAM
requirements will increase. On the other hand, if you do not preload
items, they may be slow to re-draw. (As a rule, always preload background
PICTS, since these need frequent updating). By carefully choosing which items
to preload and which not, you can balance screen load times and RAM
requirements against performance issues.